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How does the trafficlights generate in Town15? It seemed that they are generated with the startup of the world.
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Since roughly summer 2021, work on A/B Street has been focused on Ungap the Map, the LTN tool, splitting out osm2streets, improving the OSM import, etc. That's partly because getting the traffic simul…
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Hi @behrisch,
We (@gamenot @adaickalavan) had previously communicated on this `traci.exceptions.FatalTraCIError: connection closed by SUMO` in eclipse/sumo#8125 and in huawei-noah/SMARTS#472 issues…
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Please consider integrating or collaborating with the A/B Street project, to add agent-based traffic and pedestrian simulation to Citybound:
https://github.com/dabreegster/abstreet
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Hello there, thank you very much for your efforts with SUMO.
Unfortunately, when I use the OSM wizard to generate a city network (e.g., London) and then generate traffic, the started simulation vi…
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Simulation slows down when there are lots of NPC's in the scene.
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Netsim currently handles delays and more generally time using wall-clock, e.g messages are delivered after some delay configuration in the simulation based on [real-time clock](https://github.com/inpu…
ghost updated
1 month ago
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**Note** - This issue has been completely rewritten, and so some comments before 27-March-2022 may be outdated and irrelevant. A more extensive discussion of this issue can be found at https://github.…
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Hello,
While I am running the simulation, taking a lots of warnings like: **"Warning: Cannot compute SSM due to bad internal lane geometry at junction 'C1'. Crossing point between traffic from links …
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Hello,
I would like to configure the Traffic Manager (TM) so that it works in deterministic mode. In deterministic mode, the TM will produce the same results and behaviors under the same conditions…
epris updated
1 month ago