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Hi, I just "updated" your .CD file (attachd)
[tequila.zip](https://github.com/capehill/tequila/files/15150212/tequila.zip)
So you can use in gui.c "BUTTON_DomainString" instead of "GA_Text" as a "1s…
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I would appreciate some indications on how to make invisible objects. I was thinking on placing objects such as apples or lemons in different parts of the arena but I do not know how to hide them (I …
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For some reason transparent objects tend to flicker (eg. Bull demon or Partial invisibility powerup)
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It is a hacked solution.
So, I separated all the glass objects by putting them in a separate collection in the blender scene. I then uncheck the glass objects and create the obj file. I then follow u…
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In many cases, semi-transparent objects cannot be rendered correctly, for example RenderableModel or RenderableGlobe as each individual component will be rendered independently. A proper solution wou…
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My game has a floor with 3 transparent layers, each with a progressively finer grid of green lines. In my game, it usually displays all 3 layers but sometimes (1 in 10 runs) the middle one is missing.…
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### Godot version
4.0.dev [2985a9a]
### System information
Kubuntu GNU/Linux 23.04
### Issue description
If you use a `Viewport` with `transparent_bg` enabled, and you also happen to us…
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### Description of the bug
Hello @vanruesc ! Thanks again for this awesome library.
I´m trying to create a set of transparent panels in a row, where each one of them has an outline glow effect.
…
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**Is your feature request related to a problem? Please describe.**
When doing photogrammetry models from buildings, windows are often either reflecting from he outside or (semi)transparent from the i…
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### What happened?
While using block atlas texture in deferred pipeline, like `texture.composite.colortex6 = minecraft:textures/atlas/blocks.png`, mipmap level of block atlas texture changes with obj…