-
Hi,
I am setting up the simulator with build from source on windows. I have downloaded unity hub, when I build the simulator in unity hub, the simulator executable file getting generated. I'm launc…
-
### Tested versions
its tested on all versions yea c# doesn't work offline even in godot 3
### System information
linux godot 4.3 glcompatibility
### Issue description
+the issue:
c# d…
-
Unity's VideoPlayer component doesn't seem to handle changing Time.captureFramerate, that we use for offline rendering. I'm sure we could add support to frame-step it in the future.
-
How can I clear the list of simulations on the start screen while offline?
In Unity I pressed "Clear Cache" button and deleted my environments. I also removed the simulations in the WebUI, but the l…
-
### [REQUIRED] Please fill in the following fields:
* Unity editor version: 2020.3.9f1
* Firebase Unity SDK version: 7.2.0
* Source you installed the SDK: Unity Package Manager with tgz…
-
When switching between some combination of the following:
- sending MIDI Note-on messages
- changing parameter values
- capturing a preset
- loading a preset
occasionally, the plugin will no …
-
Hi all,
This is the main announcement topic for the buildathon.
Please click the "Subscribe" button (usually below or on the right) to subscribe to changes on this topic!
## Github account
…
-
### Please fill in the following fields:
Unity editor version: 2019.3
Unity Firebase SDK: 6.9.0
Firebase plugins in use: Database
Platform you are using the Unity editor on: Mac
Platform you are …
-
Originally reported on Google Code with ID 31
```
Since yesterday the feedindicator icon (in the top bar in Unity) is not clickable anymore.
Restarting (kill PID; feedindicator) does not fix it, so …
-
Hello guys i was wondering if there is any integration plan of the platform in unity. It would be a nice exploration.
thanks.