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We need a mechanism like charybdis `KLINE` (or unrealircd's `GLINE`). We should also implement `DLINE`/`ZLINE` too.
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*Feature requested by Exterminador in #weechat.*
[UnrealIRCd allows the IRC server to redirect clients to another server/port](https://www.unrealircd.org/docs/Configuration#redirect-server_.26_redi…
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Client traffic and services log (interleaved):
```
1662797615.506 1: connects to server.
1662797615.506 1 -> S: CAP LS 302
[SEND] @msgid=avct7WwIOXh/D/AS/7e+R/cP+aZnXQRT;time=2022-09-10T08:13:35…
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## Support [labeled-response](https://ircv3.net/specs/extensions/labeled-response)
It's already supported by Oragono and Unrealircd.
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Me gustaría poder agregarle soporte a UnrealiRCD 5.xX/6.xX a esta librería..
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## Feature description
Add support for [msgid](https://ircv3.net/specs/extensions/message-ids).
It's already supported by Inspircd, Oragono and Unrealircd
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As a server owner of a minecraft server, and an unrealircd server it is critical to me and my staff that we can use IRC for commands. In my server I give people the channel modes corresponding to irc …
ghost updated
11 years ago
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From user kisser in #bahamut
Implement +f mode from unrealircd to help with channel join/part/nick change/text floods.
https://pastebin.com/Fw4RFeCk
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An implementation would need to be selected. I would suggest UnrealIRCD or InspIRCd
Notes:
- Research IRC protocol v3.0 support in implementation
- Research ZNC client/server implementation
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I didn't manage to connect to my personal UnrealIRCd serving a self signed / invalid ssl cert.
Subway just hangs at the login screen with the loading gif...
Trusted SSL like freenode are OK (but you …