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Is it possible, to add ricochets to hit objects/hexes/adjacent targets, along with required mechanic(s) to make it work?
The idea was inspired from HBS BatteTech: Urban Warfare and 1.6 patch for ba…
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https://moodle.org/plugins/view.php?plugin=theme_essential needs updating. Ref:
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**Description of the issue** Debian installation problem - missing dependancies. Follow directions for installation of dependancies and several are not found (assumed out of date).
**Hardware (…
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***Issue submitted via PipeBot***
**Reporting user:** Erik Bostrom
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- needs to set Playblast settings:
- Show Current frame
- Show Currrent focal length
- Show Camera name
- …
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### Description
REPAIR YOUR FKN TEAM CREATION MECHANICS!!! I'M TIED TO LOSE 5-6 GAMES IN A ROW JUST FOR GETTING 4 BLIND AND BRAINDEAD PLAYERS IN THE TEAM!!!
NERF YOU FKN PHANTOM ASSASSIN WITH HER …
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The code editorials are not visible for any questions. Im not sure if they have been taken down. Any updates
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**Note from the teaching team:** This bug was reported during the _Part II (Evaluating Documents)_ stage of the PE. **You may reject this bug if it is not related to the quality of documentation.**
Th…
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**Versions (please complete the following information)**
- Unity Version: 2019.2.21f1
- uSurvival Version: current?
- Are you using a fresh uSurvival version without any modifications? Yes
**…
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Hi,
Thanks for releasing your code/data. Just wondering is the voc_2007_shots file published anywhere?
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### Context
when using `qml.counts()` in outputof a qunatum circuit with qjit, the out put pytree is modified to replace the output pytree element related to `qml.counts `with `tree_structure(("key…