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So I'm on an FTB Revelation server with a few mods removed and a few mods added in, Lycanites being one of the ones added and I made my very first factory. The problem is that I upgraded it to tier 2 …
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This mod seems to remove some layers from the Wisp and Sylph mobs in Lycanite's Mobs, causing them to be "bald".
Lycanite was notified of this bug as well.
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The mainline Elvish Sylphs are extremely over-powered for long-running campaigns such as this one. I had disabled them temporarily before by using a separate Elvish Shaman clone line with identical st…
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Why is Elynia worse at flying than the other faries? Is that for balancing purposes?
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Hello, any chance the drop tracker could get updated with the new list of 4* magicites?
Thank you!
According to enlir's spreadsheet here's the info I suspect you would need (name and ID))
F…
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The 4 star magicites just got introduced couple days ago,
Thank you
P.S. Bypassing the new security layer works once only, and it won't even let me finish the battle, crash after the battle, still…
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Now that #3603 is done, we need to forward-port commits from `1.14` to `development`.
I'll start the process by building a list of all commits that can be cherry-picked cleanly, or that have been a…
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@GoogleFrog wants to finish renaming units to get rid of the remaining OTA names. The goal is to make Zero-K feel like a _new_ game that's a "spiritual successor" to TA (like SupCom, PA, and Ashes) ra…
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**[Original submission](https://gna.org/bugs/index.php?25626)** by beetlenaut on 2017-03-28
I'm having trouble figuring out the exact trigger for this bug, but it does involve illumination (provided …
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Hey, when you get a chance, can you add the magicite IDs to the drop information? Right now they are showing up as something like 3 star undefined.
Not sure if this is what you need, but the IDs…