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- physics engine in gazebo for contact simulation
dart with **contact dynamic** model
- exact joint and link state feedback after contact
`/joint_states` will provide wrong data which is very lar…
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Hello
I would like to know if it is possible to create a ball joint between two models using ignition gazebo plugin. On gazebo classic , it is possible to connect two models by creating a joint dur…
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## Weekly Notebook Entry — Week 4
### Overview
- **Week Span:** `9/9` to `9/15`
### Tasks for This Week
- [ ] Task 1: Give an overview of the models that were previously used (Multivariate Reg…
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Hello, I'm new to blender, and i wanna learn blender
my blender ver is 4.2.1 LTS (Steam)
I had a problem with the physic, can someone tell me why? all replies will be appreciated
https://gi…
UJYM updated
2 months ago
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DART is a very useful toolkit for implementing sophisticated controllers and easily running physics simulations, but a familiarity with control theory and numerical methods is still necessary in order…
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In the following gif both cats share the same physics properties.
![two cats fall at a gelatine block, the left one is rotated 90 degrees and doesn't bounce](https://cloud.githubusercontent.com/asset…
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I have a rigid body cube and cloth above it in my scene. Currently, setting the `Shape` parameter in rigid body collision settings to `Convex Hall` and a cloth with a couple of subdivisions I get a cl…
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The following issues are faced while rendering cylinders using `actor.cylinder`:
* Unable to render a cylinder that is perpendicular to the XY plane.
* Issues while rendering `wrecking ball simulati…
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I am have been trying to fix this issue where I run `sim_grasp.py`:
`python3 scripts/sim_grasp.py --model data/runs/22-08-10-08-09_dataset\=foo\,augment\=False\,net\=conv\,batch_size\=32\,lr\=3e-04/v…
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The fastest (but not necessarily least accurate!) method to treat the interaction of a peptide with the cell membrane is via electrostatics. One of the simplest models here is to consider the material…