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Ich suggest, to add an additinal validation for this:
```
public bool ValidateAnimatorController()
{
AnimatorController controller = GetAnimatorController();
…
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Can't seem to set the version of the render pipelines below 7.1 in the package manager making the project fail with missing references to UnityEditor.ShaderGraph.Internal.
Any ideas on how to upgra…
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Console alert an error after build assetbundle. I can find the new created assetbundle file in target folder, but what`s the error means? It looks like GUI problem, and I can`t find "C:/buildslave/uni…
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**Unity version:** 2019.4.3f1
**Branch:** Unity2019.4
**Problem description:**
When trying to create a new custom rule tile, I get an error:
> FileNotFoundException: The template file "Package…
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I am unable to click and drag the female1_cp CareAvatar prefab from the folder Assets/RCareWorld/Assets/Prefabs/CareAvatars/WithWheelchair into the CareAvatarAnime scene
I received the message: Pr…
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A weird bug started popping out of nowhere in our project, even though everything worked fine before. Now, whenever I add a new Skeleton Poser and create a new pose, the render models keep on generati…
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Can't run the install command. This is the only error trace I get
"NullReferenceException: Object reference not set to an instance of an object
FluvioFX.Editor.FluvioFXInstall.GetPackagePath (Syst…
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Pretty obvious what went wrong when this happens, but errors are thrown every update so it seems like it should be handled in some way.
### Repro
- Create a graph (I used MonoGraphModel) and ope…
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If you look at this page, they clearly put that if the exit code is 2 it means that the Unity process has been executed correctly but that some tests have failed.
I am requesting this change becaus…
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Hi everyone!
I am experiencing some issues with the Unity editor and getting some weird behavior when trying to build or open the project on a different computer. Removing and re-importing the ARCo…