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`Vulkan-hpp` seems like an amazing c++ API binding and is even official .
Looks like you need LunarG SDK installed? Hopefully only for compiling.
Embedding into Qt: https://doc.qt.io/qt-5/qtgui-…
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When using a webview inside of a scrollview, some content renders a completely distorted page and some content even crashes the app. This problem only affects Androidm the same app, on iOS the same …
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I've been looking around a bit on the internet and I saw that there is no MinGW-w64 build of the Vulkan SDK. People have been suggesting using tools like dlltool to generate import libraries so you ca…
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It seems good with our Vulkan + HLSL using DX11-style SamplerComparisonState with the latest Vulkan SDK. However, it seems OpenGL only supports combined image sampler (such as sampler2DShadow) in shad…
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### Tested versions
- Reproducible in `4.1`
### System information
Godot v4.1.3.stable - macOS 13.3.1 - Vulkan (Forward+) - integrated Apple M1 Pro - Apple M1 Pro (10 Threads)
### Issue de…
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## 🐛 Bug
![胡言乱语](https://github.com/user-attachments/assets/4f446294-a903-412d-ad98-987d0f04a60a)
## To Reproduce
Steps to reproduce the behavior:
1. 编译
mlc_llm compile /path/to/internl…
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I've just cloned the repo.
And then did: `./gradlew build` and I got:
```
~/src/vulkanphotobooth (master)$ ./gradlew build
> Task :app:externalNativeBuildDebug FAILED
Build multiple targets n…
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I've tried for days now and keep getting this error when launching quake3e with Vulkan. I'm not sure what the issue is as I've tried to install Molten-vk with home-brew and Vulkan sdk, I've tried vers…
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Windows 10
RTX 3080, Nvidia Driver 522.06, Cuda 11.8
Vulkan SDK is runnable.
run Plasma.exe, and I got this:
![image](https://github.com/Autodesk/Aurora/assets/61683410/8cdd2f2a-2b9a-4158-9c0d…
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Hi,
seems LiquidVR has been gaining some big updates but as posted version is 1year old we can't access this improvements..
hope GDC being a month away a big update should be coming son..
1)first s…