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- [x] colour to the x hit ko chance
- [x] fix undefined
- [x] separate with pokemon sprite
- [x] sprites for attacker and defender
- [x] level and gametype options
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Putting this here to head off any others, yes stuff will get added, it may take some time tho. I do want a combination of sprites and the Pokemon "existing" before it gets added (and kinda hard to add…
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Shown in the video below.
![video](https://user-images.githubusercontent.com/69943962/226458804-b83bd9d6-8221-4786-b975-17b55d812e4d.mp4)
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When the final table is created in SQL caches, field names matching SQL keywords cause the query to break.
For example when reading from the pokeapi connector, the following query is issued:
```
…
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**DISCLAIMER**: This is a personal proposal to help discussion happen, not a communication or official stance by the Godot project. The idea is to create a place to discuss these topics and ideas. Eve…
reduz updated
6 months ago
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get sprites for each badge
no api exists for badges so you will have to download badge sprites for each badge in our table and import them into assets. load these assets into imgs blah blah blah goog…
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We need some way to set a Pokemon's sprite via editor. Sprites exist under the `genderProperties.palettes.sprite` along with other useful info, such as models and textures. Maybe we could have a singl…
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I'm submitting a issue with the POKEAPI. (e.g. https://pokeapi.co/api/v2/pokemon/ditto) the URLs in the "sprites" section return incorrect values. You can verify this on the official website.
Examp…
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**Describe the bug**
Using the "Complete Dex" function under the Pokedex save data option in PKHeX, saving said changes, and loading the newly modified save to view the Pokedex causes some of the Pok…
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Hi @cptbtptp01 sorry to bother you but when I am testing evolution on my end, I found the below things to fix. Could I bother you to take a look at it (better to do this after merging the pull request…