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When receiving the Game Description from an API download, Playnite doesn't do any post processing of this content to convert it from Plain Text to HTML. The Game Description in Edit mode appears corr…
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Today I stumbled upon something obscure in hl2_pak_dir.vpk. In this VPK's "maps" folder, there are ".pat" files with names matching Half-Life 2 BSPs. These files are plaintext and are capable of addin…
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Hi guys!
All day I try to work GLXOSD on Half-Life 2 and Shadow Warrior 2013 on ubuntu x64 but every time i've got an error
ERROR: ld.so: object 'libglxosd-glinject.so' from LD_PRELOAD cannot be pre…
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Considering you are adding new features to the engine/client with the 25th anniversary update like the `func_vehicle` entity I wonder if you can add support for the entity `env_fog` in Half-Life 1. Th…
rtxa updated
2 months ago
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https://www.moddb.com/mods/half-life-source-fixed/downloads/hls-fix
i think many issues are fixed in this mod, except light is also from goldsrc version.
any way to merge this with official valv…
ghost updated
5 months ago
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### Description
Similar to Half-Life 2 Episodes, in the background of the main menu you can replace the images of the maps with areas of maps being rendered in real time. This would pair really well …
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For the chimeric UTR data analysis, all our constructs have the same 3'UTRs, and there are few motifs present, so we should fit a model to only that data.
At the moment the analysis in
`raw_data_a…
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large props like the combine wall appear to be all dark in Half Life 2
![2013-05-13_00005](https://f.cloud.github.com/assets/1193558/498402/c4eb5fb8-bc14-11e2-922b-4507ed90727e.jpg)
![2013-05-13_00006…
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### Description
I ran several games: Portal 2, Half-Life 2 and Team Fortress 2, and I noticed heavily distorted sound both in the menus and in the game. It feels like the sound is playing at 0.5x s…
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So I've got my Xbox One Kinect plugged in and Windows recognizes it. I downloaded the .dll files and placed them all in GarrysMod > garrysmod > lua > bin as instructed. I run rekinector, then open the…