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It seems that Steam and OVR plugins in Unity ship with a script that can be used during transitions (scene change, load behavior, etc.) to display overlays (instead of the screen going all dark). This…
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hi, i would like to suggest to move/migrate away from openbox/compton to xfwm4 as our recommend WM. Reasons: openbox as lowest common nominator don't make sense anymore, xfwm4 is available for all maj…
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Hi, I'm working on updating these runtimes (https://github.com/sondro/C2D-Web) & I'm interested in adding Babylon C++ for desktop & WASM.
The last issue thread is really long with outdated code & l…
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### Affected Version
```
paru -V
paru v1.8.2 - libalpm v13.0.1
```
### Description
`pacman -Ss ^ls` will show all packages with ls at the start of the name/description
`paru -Ss ^ls` actually…
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Hi @akshayka ! Thank you for your beautiful work and this wonderful library.
I wonder if it is possible to use pyMDE with distances or affinities matrices as input. I'm working on a topological dat…
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Hi,
I'm writing a quick issue. I haven't tried to debug for now.
When running `./sp-tools.sh run client`
I got :
```
██████████████████ ████████ badam@bastien-kde
██████████████████ █████…
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## Describe the bug
Having some **problems getting articulated hand tracking to work with Holographic Remoting** after porting my game over to **Unity 2019.4.11f1** using **MRTK 2.4** on a **Hololens…
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In Godot we are still using C++ 98/03. The aim of this issue is trying to decide whether we must still stick to it or either we can start using some modern C++ (C++11/14/17 and even 20) stuff.
When…
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I understand TensorFlow only supports CUDA. What would need to be done to add in OpenCL support?
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### Application error
#### System
| | |
|------------ | -------------|
|Platform | win32 10.0.18363 |
|Architecture | x64 |
|Application Version | 1.2.20 |
|Process | renderer |
#### Message
EBADF: b…