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## Describe the bug
The teleport cursor sticks after removing the hand with the teleport cursor active from the Leap Motion's view and the other hand activates the teleport function. The hand with …
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## Describe the bug
My project uses .dlls that live outside the unity project. When I update my code, copy it into unity and hit play, I have to wait 30 seconds for the Import dialogue to complete. T…
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## Describe the problem
I am currently using the MeshSmoother together with the Outline shading using the MRTK2 shader. In our scenario, this needs to be done and undone programatically and leaving…
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## Describe the bug
The current Smoothing.SmoothTo function performs a simple distance-based ease. There are other simple algorithms that would make manipulation feel more performant without increa…
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## Describe the bug
When adding a `MinMaxScaleConstraint` with `RelativeToInitialState == true`, the constraint is relative to the state at interaction start, not relative to the state at object in…
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## Describe the bug
`RotationAxisConstraint` and `BoundsControl` don't work well together in a number of ways. Link to the suggested solution adopted by UXT is in `Additional context`.
Examples …
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## Describe the bug
When recording a video on HoloLens 2 with _Render From PV Camera_ enabled the iridescence part of the MRTK Standard shader is not recorded correctly. When _Render From PV Camera…
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Add a path length limit in our code validation powershell scripts.
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## Describe the bug
I'm studying how to use Microphone Stream Selector to record audios. I write an script and it can record audios via Holographic in Unity. When I formally deployed it to Hololens…
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The new documentation for Bounds Controls discusses the use of configurations. The reader is unable to find the necessary commands to actually complete the task of creating the configurations to be sh…