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Terribly sorry I have to bother you here, but I couldn't find any other method of communication.
A YouTube account with videos of your RE2 first person mod also posted a video of NieR:Automata a whil…
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Something like [Unity's Character Controller](http://docs.unity3d.com/Manual/class-CharacterController.html) would be a great addition. It would lower the entry barrier greatly.
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Hello
I am using a NavMeshAgent component in my environment, making a character to move to a target destination. Using the player brain, it works in Unity and it works also when I export it to Wind…
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While I ran this project in my unity 2019 version, I got the following errors
KeyNotFoundException: The given key was not present in the dictionary.
System.Collections.Generic.Dictionary`2[TKey,TV…
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I am not sure what is causing this problem and how you would stop it from occurring. The character is occasionally falling through the one way platform. I am using the character controller class from …
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Dit spel - Avalanche in 3D(+ more twists maybe)
https://spele.nl/klim-omhoog-spel/
Er vallen random blokken naar beneden en je moet de toren die hieruit ontstaat beklimmen.
Dit terwijl er een threa…
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- Rename `SetPosition` message to `Teleport`
- Change player position before activating the engine rendering.
depends on
https://github.com/decentraland/unity-client/issues/777
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Unity's object model includes a kind of "typed null" object. Every class that inherits from `UnityEngine.Object` has a "null reference" instance that has that class as its type, but an instance id of …
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```
Assets\Scripts\System\Settings.cs(61,12): error CS0246: The type or namespace name 'AK' could not be found (are you missing a using directive or an assembly reference?)
Assets\Scripts\System\Set…
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Hey,
my kinematic character controller is colliding with all my dynamic actors, but not the static ones. Is there anything I might have missed when creating the character controller? My static acto…