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Is it possible to reduce the amount of rendered pixels by an integer factor without blurring the result?
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I open this issue to keep a trace of some informations, and because we should discuss some point before fully implement shaders.
This is also the last part to let the display fully handled by the GPU.…
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Hi @yksoft1 - I posted some info here on this https://github.com/joncampbell123/dosbox-x/issues/882 - but wanted to post on your fork as I'm testing both with no success. My goal is to have an emscrip…
gr33k updated
5 years ago
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I keep getting this error when compiling:
```
Compiling LINUX Port: openbor.c...
Compiling LINUX Port: openborscript.c...
Compiling LINUX Port: sdl/joysticks.c...
Compiling LINUX Port: sdl/cont…
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Hello,
I am unable to compile with default compiler
```
09:04 $ clang --version
Apple LLVM version 9.1.0 (clang-902.0.39.2)
Target: x86_64-apple-darwin17.6.0
Thread model: posix
InstalledDir:…
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If texture smoothing is activated the emulator is going to crash.
In Mupen64Plus you have to enter "txFilterMode = 2" in the config to reproduce the issue.
After the configuration, start a game and …
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Just something I've noticed which I want to keep track of is the packaging of OpenShot. From working with an AppImage to working with my own version built from Source I noticed a huge difference.
…
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Play the first minutes of Paper Mario until you reach the point in which the stars talk to Mario (first 5 Minutes). The text cannot be read because it is invisible.
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With all the changes lately, it's getting time for a new release. We need to come up with a list of TODOs to accomplish before it's ready.
* @OV2, you mentioned getting the GLSL shader support into…