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This is more of an issue with mass in general, but for some reason trying to use the visualization (instance static mesh) on android results in the meshes being flat on axis.
Since this is the case…
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For example either the one from `three-instanced-mesh`, or the builtin `THREE.InstancedMesh`? In particular, I would like each line to be instanced, but having different point values. Seems this may n…
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setting subdivision scheme parameter for meshes don't force delegate to build subdivision mesh. To be honest - Arnold behaves same way. And changing any parameters of shader with Solaris system don't …
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### Current status
On WebGPU, the plan is to have 3 levels of uniform buffers:
- `view` (implemented) - constant uniforms for a camera / layer combination, sets up for each forward renderer loopin…
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@ezrizhu I made the changes NYC Mesh asked for. I pushed the new features, but I am getting a 502 Gateway error. I remember we had this issue in the past. Do you know how to fix it?
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Goals:
- [ ] Can render multiple instances of the given mesh geometry with different transformations
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This is effectively required for #187 since otherwise the scene loading performance wi…
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### 🐛 Describe the bug
After an optimizer step, the weights become NaN.
Testcase: [train_distributed.txt](https://github.com/pytorch/pytorch/files/15344575/train_distributed.txt) (actually .py)
…
ad8e updated
4 months ago
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Hi,
I'm running your tool on few meshes I have. Meshes from a scan to be precise.
On one of these I get the following error:
```
terminate called after throwing an instance of 'std::runtime_…
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### Description
Hi, I'm currently stress testing with 20 instances and ~300.000 vertices each.
We have LODs generated and I reserve the vertex space of LOD 0 for each instance so the float32 buff…
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