-
Auto pickup gold is in fact a useful function.
Unfortunately it feels a bit unnatural because there is no feedback (no sound, no graphical message) when gold is collected at all.
Therefore a suggest…
-
### SHORT DESCRIPTION:
HDR is not uniformly mapped to scene.
### EXPECTED RESULT:
HDR is uniform
### ACTUAL RESULT:
My HDR is lemon.
### HDR
![hdr_weirdness](https://user-images.gith…
-
**Describe the bug**
Hi! Due to I'm playing RUST on Proton, I can't connect to any EAC enabled servers. Therefore I have hosted my own. The server is on my local network. Server starts up and I can c…
-
*Please specify your ArmorPaint version and OS.*
Win 64 v 0.8 2020.05.12
For some reason, in some places of the model this node is displayed normally, and in some messes a black spot.
![3](https://…
-
I hope there isn't already an issue for this. I couldn't figure out how to effectively search through the existing issues.
Because glass is now the future of aircraft, I think we need a glass varia…
-
"Version"
current git
**Issue description:**
I have a tileset of isometric buildings. Some buildings are taller then the cell they occupy. A player may go "behind" a building. The player is…
-
### Describe the project you are working on
Procedural Mesh Generation
### Describe the problem or limitation you are having in your project
Current Godot CSG Algorithm has issues with proper…
-
Currently, plain-text and monospace-styled text are difficult to distinguish from one another within Cherrytree. Would you consider adding a style to monospace-styled text so that either it either (1)…
-
Ming said it was too early to decide, but I wanted to get my thoughts down just to move the conversation online.
Assuming we will use Github pull request/code review, I figure there are two possibi…
-
To add to the roundup todo list, use the following markdown format.
```
- [ ] optional description [link name](/link/to/item)
```
So it generates the following:
- [x] optional description [li…
skial updated
3 years ago