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Thanx
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Is there any way to convert VMD to another motion files like BVH format?
actually, my problem is not with MMD, I just want to use this motion data to my own model on Blender.
Is there any suggestion…
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我运行了您提供的示例代码,跑出来的bvh放到blender中显示。结果发现除了第一帧,其他的动作都是上下颠倒的。脚也并没有像示例视频中的那样,在地面上。需要什么额外的设置吗,还请指点一下。谢谢
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http://c.biancheng.net/data_structure/tree/
JHinW updated
3 years ago
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※これはCoreEngine側の改修です。
https://github.com/foasho/NinjaCore
moveableがfalseなbvhの動的な変更
- https://ugz82.csb.app/
moveableがtrueの時には、衝突点の計算と力の計算を軽量で処理し動的に動くようにしないといけません。
余談: https://www.toptal.com…
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We need to add a minimal example using BVH to run a cloud of points with a radius and print out neighbors.
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Perhaps, calculate PER using error on each frames is not a good solution.
In her paper, Jost uses chunk principle with covering. That means, get average value on several frames.
She sets 60 frames (30…
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As a personal study project, I try to implement (in next weeks)
a motorcycle + driver, driving over a bridge ..
One way would be taking **mixamo** stuff ..
But I found your avatar implementatio…
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```
Hecko there!
The parsing is only happening at a later stage in our system. Prior to that we
are working with the Unicode representation of the feed XML. Unfortunately,
feedparser re-encodes the…
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**Godot version:**
3.3 Stable "Latest"
**OS/device including version:**
GTX 1660
GLES3
**Issue description:**
While working on my game I have noticed that some random tiles like floor/wall…