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# Problem
So I am pretty new to Nixos, got it a few days ago. And I wanted to start working on my Godot game on it, I couldn't find the version I needed 4.2.1, until I found your work.
Works perfect…
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Hi,
I am using the Godot plugin and I am getting the following error with the Create Armature Setup / Create State Machine functions:
Armature Setup:
_res://addons/godot_game_tools/scripts/ggt…
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**Is your feature request related to a problem? Please describe.**
I was frustrated, I created my entire server using Socket.io, and although I was using Unreal, because it is a 2D game, I was migrat…
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### Description
Currently, you have to restart the project every time you make a change.
It would be very helpful and useful to have a hot reload functionality. Especially with gdscript this is poss…
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I read about your great work on getting Godot games run on the Gameshell in the forum.
Did you test the new Godot versions on the current GameShell OS?
Is it now maybe easier to get Godot games …
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**Description:**
When I launch the game from the editor, the events work as expected. However, when I export the game, the game launches but nothing works.
**Error messages:**
On M3 Pro Mac I …
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### Godot version
v4.0.3.stable.mono.official [5222a99f5]
### System information
Windows 10 - Vulkan (Mobile)
### Issue description
While using MOUSE_MODE_CONFINED, attempting to reposition the g…
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Test chunks link: https://github.com/WithinAmnesia/ARPG/discussions/15
I'm trying to find a way to seamless load and unload chunks for a 2D multiplayer game project to make an open world with a wor…
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Test chunks link: https://github.com/WithinAmnesia/ARPG/discussions/15
I'm trying to find a way to seamless load and unload chunks for a 2D multiplayer game project to make an open world with a wor…
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Not really an issue, but perhaps you can make eco-fps-controller for godot 3 alpha?
At least the light_fps_controller.tscn one
I tried to port your code to godot 3 but my math failed me at the sl…