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Hello,
I'm amazed by how good this technology is and I see massive potential in an area that leaves creative freedom in designing animations to the user: animation transitions.
In games, 2D anim…
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Select RNA-seq simulation: software e.g FluxSimulator, RSEM etc.
Select RNA-seq simulation: parameters.
Add to the discussion: which simulator(s) to use (1 or many) and how the simulator(s) used for…
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**Edit: See the bottom of this issue for deliverables/action items.**
Every time we see another camera/view-related ticket, let's add it to this list. Alternatively, we could make a new label for i…
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latest ver 4.16
![image](https://github.com/user-attachments/assets/9664bb61-279c-495a-8115-95b5aadb3c19)
this is stoneworks in vp
![image](https://github.com/user-attachments/assets/f1408bba-06…
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This sort of axis would wrap around (0 degrees-> 360 degrees, 360 degrees->0degress).
Specification:
* axis limits: wrap 0->360 degrees->0 degrees, no limits.
* Feedrate: defined in degrees/min
* R…
T3P3 updated
5 months ago
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Thanks again for open-sourcing the implementation.
I tried running the base `base_the_ville_isabella_maria_klaus` scenario, however, after a few steps, the simulation stops and unable to proceed af…
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When I am writing a manager script, the auto-complete suggestions box that comes up when you press the period key will appear on my 2nd screen instead of where I'm typing.
It seems to work fine in …
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# **Description**
With the basic outline of enemies and the concept of the game becoming more defined, this issue is concerned with refining existing enemies and creating new enemies to represent a c…
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Like in SE3. Give the battle arena a size big enough for reasonable sized fleets to be spread out outside of weapons range. Ships should be placed in groups based on which direction they moved into th…
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As a possible time-and-buffer saving tool, it might be helpful to add certain canned routines-- tiny macros, so to speak, that might be able to perform some higher level functions within CNCserver.
T…
oskay updated
8 years ago