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* [x] Identify the different camera behaviors to implement (e.g., follow player, fixed perspective, zooming, panning).
* [ ] Determine how these behaviors will affect gameplay and player navigation.
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Thanks a lot for this great library.
We see the following stack trace on some Android 11 device. Unfortunately we can not reproduce it directly. Is there any chance we can fix this with just the s…
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### Describe the bug 📝
Hi guys,
we have a problem with the OrthoPerspectiveCamera. You can easily test this with any phone or tablet.
Open this: https://docs.thatopen.com/Tutorials/Components…
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We have some test code to get the camera working, but we really need it to get this working with openGL. The camera should remain in place while the scene is drawn under it.
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My PTZ controls have stopped working. If I have the camera showing online at its IP address, I can zoom, pan, etc., and it will change in OBS when I do. But in OBS, none of the controls for zooming or…
AmyGM updated
2 weeks ago
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I haven't seen this behavior in any other 3D software. Already tweaked all the camera sensitivity values. There seems to be a relation between the distance of the camera to the painted model, and the …
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I've pulled down and installed everything a few times just to make sure I have everything in place, but when I go to build TrafficTracking.cbp I'm getting errors in type conversions from libcamera_app…
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I am using Quest 2 with Virtual Desktop and SteamVR , I can not switch drones, the icon tips tell me to press left and right but I do not have those keys on Quest 2 controllers, and emulate d-pad not …
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How to change the AwbMode ?
Current code does not works :
```
camera.set_controls({"AwbMode", 3})
```
Error is :
```
Traceback (most recent call last):
:File "/home/test.py", line 449, in
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