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#### Overview:
The current character movement can feel abrupt when starting, stopping, or changing directions. To enhance gameplay and improve user experience, we aim to implement smoother controls…
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For Motion Style Transfer, I found you content_src and style_src in test demo is from a same person.
for example,
```
python style_transfer/test.py --content_src style_transfer/data/xia_test/sex…
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Hello,
Today, I tried v5.4.0-rc.1 release of Pixijs which contains the feature for loading Multi Pack assets generated by Texture packer.
I figured out that loading is working fine though I was e…
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Hi was wonder if it is possible to combine skins? (as described on this page of the Spine 2d manual)
I think the answer is no but thought I'd just check in case I've missed something.
Thanks
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### Godot version
4.0 beta 3
### System information
Android 12, Snapdragon 8 Gen 1, Vulkan
### Issue description
I am new to learning Godot 4 so bear with me as I have been trying to co…
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1. The typewriter effect shows any richtext tags. We only need to show the final text.
2. If the player goes to the next Dialogue text before the previous one's typewriter effect `coroutine` finished…
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I got this model where babylon.js viewer work, but panda3d animation is broken. Dunno what is happening exactly.
Model on babylon.js viewer:
![image](https://user-images.githubusercontent.com/379…
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it is
cCharacter.Changeview(#);
but
cCharacter.Speechview = #;
I searched the manual for ChangeSpeechView and didn't find it. It could also be cChar.View =#; or cChar.ChangeSpeechView(#);
or ac…
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**Describe the project you are working on:**
A 2D platformer about a guy who works in a mine
**Describe the problem or limitation you are having in your project:**
I need my character's po…
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# Feature: Adding new skinned meshes to TEN engine
## Descriptions:
The objective of this project is to introduce skinned meshes into the TEN engine, enhancing character models' realism and anima…