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Moguri
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panda3d-gltf
glTF utilities for Panda3D
BSD 3-Clause "New" or "Revised" License
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converter: Avoid copying incomplete triangles
#137
Germanunkol
opened
2 months ago
0
gltf-viewer and gltf2bam crashes while loading character model
#136
Yonnji
opened
3 months ago
2
Add Python 3.11 and 3.12 to CI pipeline
#135
ekiefl
closed
4 weeks ago
1
UvScrollNode does not work on TextureStages generated with panda3d-gltf
#134
BartGunshot
opened
6 months ago
0
gltf sample testing (1 out of 7 working)
#133
BMaxV
closed
6 months ago
2
Accept absolute paths in gltf texture uris and avoid issues in 'copy' mode
#132
izzyboris
closed
6 months ago
1
gltf containing absolute (Windows) paths fail to import with duplicated prefixes
#131
izzyboris
opened
8 months ago
0
gltf2bam makes animations stop working
#130
aniongithub
opened
10 months ago
0
Removing simplepbr dependency by default.
#129
rayanalysis
closed
1 year ago
1
How to check texture in gltf-viewer?
#128
SoNewBee
opened
1 year ago
2
Interpretation of glTF framerate breaks exported animations from Blender 3.6
#127
izzyboris
closed
8 months ago
2
Disabling hidden behavior of shimming loader.loadModel in favor of explicit call.
#126
csevier
closed
1 year ago
3
blend2bam breaks if there are spaces in the path to the texture files
#125
Wizzerinus
closed
1 year ago
0
Model crashed when exporting to glb from blender.
#124
SoNewBee
closed
1 year ago
8
.gltf file is wrong when animation
#123
minkyokyo
closed
1 year ago
1
blend file with box collision shape on a 0 height plane causes crash
#122
mina-skunk
closed
1 year ago
0
blend file with shape keys and modifier causes crash
#121
mina-skunk
closed
1 year ago
1
isolated some blocks in normal calculation
#120
BMaxV
closed
1 year ago
3
Tests aren't working properly? + maintenance.
#119
BMaxV
closed
6 months ago
5
Models with textures are not stored correctly in cache
#118
el-dee
closed
1 year ago
1
Segmentation fault with error: <stride> is larger than GL_MAX_VERTEX_ATTRIB_STRIDE
#117
Yonnji
closed
1 year ago
2
Do not cache temporary .bam file
#116
rdb
closed
1 year ago
0
Do not load textures via model-path
#115
rdb
closed
1 year ago
0
Add flag to generate binormals
#114
rdb
opened
1 year ago
0
Support KHR_materials_ior, set default refractive index to 1.5
#113
rdb
closed
2 years ago
0
glTF "extras" property can have any type
#112
rdb
closed
1 year ago
0
make inverseBindMatrices optional
#111
Yonnji
closed
1 year ago
0
Decouple file I/O from .glb handling
#110
Kupoman
closed
1 year ago
0
__file__ references cause problems when freezing for web
#109
Kupoman
closed
2 years ago
2
load .gtlf model file error
#108
dooliu
closed
1 year ago
3
Add compound physics for bullet
#107
Clockwork-Muse
closed
1 year ago
0
Joints seem Y-up when exposed in Panda3D
#106
Epihaius
opened
3 years ago
7
Crash with prepare_scene
#105
cflavio
closed
3 years ago
2
Don't share fallback textures info
#104
el-dee
closed
3 years ago
1
accessor.bufferView is not a required property
#103
Clockwork-Muse
opened
3 years ago
4
Change setup to being based on setup.cfg, rather than setup.py
#102
Clockwork-Muse
closed
2 years ago
4
Imported tree has extra 'empty' nodes
#101
Clockwork-Muse
closed
1 year ago
0
Using builtin physics generates no ActorNodes
#100
Clockwork-Muse
closed
1 year ago
2
Vertex skinning is not performed on all vertices
#99
el-dee
closed
3 years ago
4
'byteOffset' in accessor and bufferView is optional
#98
el-dee
closed
3 years ago
0
uri must also support application/gltf-buffer
#97
el-dee
closed
3 years ago
0
Use correct array type for AnimChannelScalarTable.set_table()
#96
el-dee
closed
3 years ago
0
Force normalization of joint weights
#95
el-dee
closed
3 years ago
4
Missing or invalid nodes when loading model
#94
el-dee
closed
3 years ago
3
Blender passive rigid bodies generate no Bullet physics nodes.
#93
Clockwork-Muse
closed
3 years ago
5
Bullet nodes are placed wrong in the heirarchy
#92
Clockwork-Muse
closed
3 years ago
0
flattening breaks get_shader()
#91
K9Kraken
closed
3 years ago
1
Lights are imported with the default 1 meter near clip plane
#90
Clockwork-Muse
opened
3 years ago
5
Multiple references to the same light node disables lights.
#89
Clockwork-Muse
opened
3 years ago
0
Use new Panda3D 1.10.8 M_emission mode
#88
rdb
closed
3 years ago
1
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