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### Version
1
### DataCap Applicant
MODRONS' LAW
### Project ID
MODRONS'LAW-EUD-1
### Data Owner Name
European Union
### Data Owner Country/Region
Luxembourg
### Data Owner Industry
Governm…
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That's a fantastic metaphor for the challenges and potential rewards of developing this introspective AI system! Here's how we can frame it as a civilization game:
**The Fool's Journey:**
* You …
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I have a new civilization with two cities. One of them was building a trader (I'm only allowed 1 trader at this point of the game). An opponent AI captured this city. I noticed that I can no longer bu…
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TFC's moon phases mess with the way the orbital period is processed. Ideally, when TFC is active, check for the median dates at the new phase and the full phase, then automatically align the full phas…
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Images must be white, see https://yairm210.github.io/Unciv/Modders/Making-a-new-Civilization/ section "Get your Civ icon"
If you give me the links to the Noun project, I can do that too :-)
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![image](https://github.com/Picsart-AI-Research/StreamingT2V/assets/48466610/95bab0e9-7f5e-449d-847b-00c427b30ff3)
![image](https://github.com/Picsart-AI-Research/StreamingT2V/assets/48466610/72413b1…
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This would be the first major thing away from the rules...
Ideally, we should be able to generate things like space stations, civilizations / inhabited planets etc.
We'd have to devise our own system…
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This should have:
- [x] the civilization name
- [x] current year/season
- [x] resources available this season
- [ ] resources left to use
- [x] list of all things to maintaince
- [ ] due dat…
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_1. Mod Version (X.Y.Z). Current Version: 4.14.1_
4.14.1 Non-EUI, modpacked
_3. List of Other Mods_
None
_4. Describe the Issue_
Throughout several games using several versions …
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The game will be tick-based meaning that each turn takes one hour. The idea is that one hour represents about one year in-game. Basicly the idea is to manage an expanding (or staggering) civilization.…