-
```
Right now, AnimKit only support Windows/Linux/Mac OSX. Android and iOS are very
popular with game developers, and so is the Blender 3D modeler.
A demo that shows how to load/run an animation on…
-
```
Right now, AnimKit only support Windows/Linux/Mac OSX. Android and iOS are very
popular with game developers, and so is the Blender 3D modeler.
A demo that shows how to load/run an animation on…
-
Hello
First thanks a lot for this nice code,
I could not find a solution to compute the axis postion of the rotations, and then I realize one should use dual quaternion and I found your code, wit…
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This is one thing I wanted to do since the very beginning. I'm slowly implementing various bits here and there. Making this public so we can track the (non)progress better and to have a list of requir…
mosra updated
12 months ago
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# Soonish
- [x] glTF schema and spec updates
- [ ] When repeating an animation, check for `parameter[count -1] === parameter[0]`.
- [x] Embedded shaders, textures, and buffers.
- [x] Render in and…
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Does anyone came across to this error with armory and know what is actually causing this issue?
I suspect my 3d model is too complex and I am searching after some directions in order to run it corr…
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Hi!
This issue is mainly intended as a discussion that might lead to some enhancements in mmd tools, or to myself understanding how to do this manually.
My main usage scenario is to use MMD tools …
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Currently we have a number of glTF exporters with partial support for glTF 2.0. It would be great if we could help artists find the right exporter for their pipeline and required features. We'd also l…
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I have a dataset consisting of rigged meshes, which includes vertices, fragments, and skeletons to which the meshes are skinned. How can I use PTv3 to predict the positions of the bones in the skeleto…
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Hi, thanks for your great work. I also tried BANMo before. I want to ask why lab4d takes so much less time than banmo and if lab4d contains three optimization stages in BANMo if I run lab4d 120 rounds…