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### What would this enhancement be for?
Entity
### Describe your enhancement suggestion in more detail
As I currently understand how parallax corrected cubemaps work, VBSP patches any materials wit…
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The envmap for ```scene/XML/doubleSlabTTOurs.xml``` is missing.
It would be kind of you to release it. :)
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![convoluted_envmap](https://user-images.githubusercontent.com/1496335/29363023-94a9db3c-828e-11e7-87ec-7ae1c25f89a0.jpg)
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### Describe the bug
WorldVertexTransition doesn't like working with envmaps or detail textures, just turning black if a material is made with too many parameters. WorldVertexTransition should also p…
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We have a usecase where we let user give their environment variables which we write to a env file using this package, that file will be sent to docker as an env file. While seeing the logs, I observe…
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Adding an envMap to a gLTF in aframe is currently counterintuitive and involved, which is a blow to PBR workflows. Currently, one can't use the material component to overwrite attributes of materials …
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In the example [materials / envmaps / hdr](http://threejs.org/examples/webgl_materials_envmaps_hdr.html), a cubemap is textured using six `.hdr` files, using [`HDRCubeTextureLoader`](http://threejs.or…
leewz updated
5 months ago
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### Description
```jsx
scene.background = new THREE.Color("white")
...
gl.render(scene, camera)
```
produces a white background, i don't think three applies tm here
but the same thing on a …
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### Details
Obviously, the name is just a suggestion for its easy-to-find relevance to what it encompasses. But basically just a function to return whether the current loaded map has any environmen…
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Hi @takahirox ! So I'm trying to load a 3d model & mtl file located inside of a zip file. The zip loading works fine. but when I do this
```javascript
var manager = new THREE.LoadingManager ( );
…