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**Issue Description:**
I was importing an FBX with the default settings the FBX was 1.2GB and it had a lot of models in it about 1M models
I don't know if there are any log files because the …
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Been playing further with imports and have noticed embedded textures in fbx files do not pick up.
![image](https://user-images.githubusercontent.com/44620846/139519255-04d11683-a011-4b84-9401-4f4c1d3…
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For both gltf and fbx, the files does not contain tangent/bitangent and they are computed by Assimp.
The issue looks a bit like an handedness problem, but It is strange it is only the case with one f…
Adnn updated
4 months ago
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Is it possible?
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**What can't you do?**
Vertex colors on fbx files imported directly into hammer are removed
**How would you like it to work?**
Have vertex colors also import with the fbx
**What have you tried…
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Exported html5 projects crash when loading .FBX 3d meshes.
Created a basic project that loads a basic 3d cube fbx asset. The file works in Windows builds.
Export a html5 version of a project, ho…
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### Describe the bug 💬
This project exported and ran fine in Unity 2023.2.20f1 on iOS running on an iPad Pro - when I updated it to Unity 6000.0.23f1 and also 6000.0.24f1, I noticed the allocated s…
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FBX files containing non ANSI characters (like "Cheminée") will be correctly converted on JS but not HL, where the recorded length of the string will not take into account the extra utf-8 bytes, causi…
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Hello everyone,
I'm encountering a problem with pedestrian spawning in my custom map.
I’ve imported a new .xodr and .fbx file into CARLA and followed the tutorial (https://carla.readthedocs.io/en…