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```
Here's a listing of a couple ideas for star travel engines.
System Engines: Note that the speeds I put down are just for relative
comparison--do whatever you need to when putting them into your…
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Core Advanced Fusion Reactor:
- 10000 hp
give energy: 3200
Cost: 11917
~ 3,724m / 1e
Core Airstrike Fusion Reactor:
- 10200hp
- resistant to bomber
- resistant to plasma
give energy: 4096
Cost: …
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this issue is being revisited after v3.2, Illuminati ending is pretty rare (probably optimal 1/6th of the time, aka only when Helios computer is in coolant room), and Tong ending is probably optimal 0…
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The Sun in this mode will explode after 7500 days.You should build 100 planetary engines to escape from the sun.If the Sun explode and you didn't finish your planetary engines,you will lose and can't …
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### Describe the feature you'd like
with access to and use of a fusion reactor it creates a LOT of power with nowhere to go once you start using a fusion reactor. I'd like to see lighting, switches, …
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Severe growing latency triggered by specific things, such as a powerful fusion reactor. CPU, GPU and network load all remain low
After some looking into it, it may be sound related.
http://i.imgur.co…
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so i am trying to get the warp drive to start up to produce exotic matter however it is saying there is not enough EC being produced to make a stable warp field. it wants 800ec to run and i have 20,00…
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By adding commas ever 3 digits, the amount of energy stored in fusion reactors should become way more readable.
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Not sure when this happened but Ultra Dense Deuterium fusion cannot be selected.
Tested in mod version 1.29.6 in both Sandbox and fully-teched-out Career mode.
Both the Tri Alpha CBF and Plasma Jet …
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When you change the size of the thermal power generator it first works fine. If you connect it to the magnetized target fusion reactor then the weight goes back to 6 tons even if you shrunk it all of…