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Die4Ever
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deus-ex-randomizer
Randomizer for Deus Ex
https://mods4ever.com
GNU General Public License v3.0
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Mr. Page's Mean Bingo Machine
#1035
MQDuck
opened
2 days ago
1
Jojo Fine should be always be gone one the hotel raid starts
#1034
MQDuck
opened
4 days ago
1
UNATCO HQ spawns enemy turrets in Revision
#1033
theastropath
closed
5 days ago
1
Suggestion: Use NPCs to fight
#1032
Clearmist
opened
1 week ago
0
Decrease NG+ respawning/zombie chance
#1031
MQDuck
opened
1 week ago
1
DXRFashion + HDTP makes Paul look like Leatherface
#1030
theastropath
opened
1 week ago
1
More endgame quotes
#1029
MQDuck
closed
1 week ago
2
Some hint changes
#1028
MQDuck
opened
3 weeks ago
1
Make Halloween modes less prominent in game mode selection screen
#1027
MQDuck
closed
1 week ago
0
Add Advanced New Game setting for zombies. Add zombie chance to NG+
#1026
MQDuck
closed
1 week ago
1
Make Paris Chill discription more clear
#1025
MQDuck
closed
3 weeks ago
0
enemy density curve
#1024
Die4Ever
opened
3 weeks ago
8
Make enemy respawning less brutal in WaltonWare mode
#1023
MQDuck
closed
1 week ago
1
Make it impossible to get around the Airfield elevator teleporter
#1022
MQDuck
closed
3 weeks ago
1
Immediately mark the OverhearLebedev_Played bingo goal as failed when you talk to Lebedev
#1021
MQDuck
closed
3 weeks ago
0
safer AskKillGame
#1020
Die4Ever
closed
3 weeks ago
0
v3.2.4.2
#1019
Die4Ever
closed
3 weeks ago
0
v3.2.4.1 Alpha (with bingocheat)
#1018
Die4Ever
closed
3 weeks ago
0
Add MoverTrigger() and use it in Denfert-Rochereau
#1017
MQDuck
closed
3 weeks ago
0
Zombie Howards don't stop Silo from completing
#1016
MQDuck
closed
3 weeks ago
0
Disable DL_military if Paris is Chill
#1015
MQDuck
closed
3 weeks ago
0
v3.2.3.4 It Takes Two
#1014
Die4Ever
closed
1 month ago
0
v3.2.3.3 Beta with installer fix
#1013
Die4Ever
closed
1 month ago
0
juggling too fast causes the weapon to disappear
#1012
Die4Ever
opened
1 month ago
0
v3.2.3.3 Beta
#1011
Die4Ever
closed
1 month ago
0
missing GUI bars for door strengths
#1010
Die4Ever
opened
1 month ago
0
Make minicrossbow keep its unique sound
#1009
MQDuck
closed
1 month ago
1
Give first Paris map elevator a call button at the top
#1008
MQDuck
closed
3 weeks ago
0
Give cemetary zombies randomized names
#1007
MQDuck
closed
1 month ago
1
Fix the 'AimeeLeMerchantLived' bingo goal being available too early or late
#1006
MQDuck
closed
1 month ago
4
v3.2.3.2 Beta
#1005
Die4Ever
closed
1 month ago
0
Fix 06_HONGKONG_WANCHAI_GARAGE AllianceTriggers behind the baracades
#1004
MQDuck
closed
1 month ago
0
Don't make the player lie about Chad being alive
#1003
MQDuck
closed
1 month ago
0
Consuming zyme does damage, as intended
#1002
MQDuck
closed
1 month ago
1
Play the mini crossbow's unique sound instead of 'StealthPistolFire'
#1001
MQDuck
closed
1 month ago
0
v3.2.3.1 Beta
#1000
Die4Ever
closed
1 month ago
0
M06JCHasDate is no longer possible after 65
#999
MQDuck
closed
1 month ago
0
disabling Semi-Auto Augs should put more augs to vanilla stats/behavior
#998
Die4Ever
opened
1 month ago
0
Autofill passwords default disabled in Zero Rando (non-plus)
#997
Die4Ever
closed
1 month ago
0
M02 Warehouse generator computer should have alarm sounds move with it
#996
Die4Ever
closed
2 weeks ago
0
ship weld points adjust location of "Bilge Pumps Balcony"
#995
Die4Ever
opened
1 month ago
0
defined coordinates for all datacubes and items
#994
Die4Ever
closed
6 days ago
2
Say "Underworld Tavern" rather than "Underworld bar" in goal descriptions
#993
MQDuck
closed
1 month ago
0
Goal Nicolette is gone on 109+ starts
#992
MQDuck
closed
1 month ago
0
Add a Gameplay setting for showing the New Seed button
#991
MQDuck
closed
1 month ago
0
The augmentation cannister description mentions AugBots
#990
MQDuck
closed
1 month ago
0
Don't play Walton infolinks if he's dead
#989
MQDuck
closed
1 month ago
0
Turn off Captain Zhao's lamps
#988
MQDuck
closed
1 month ago
0
Update MenuChoice_LootActionMisc actionText
#987
MQDuck
closed
1 month ago
0
v3.2.2.2 release
#986
Die4Ever
closed
1 month ago
0
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