-
I built the libpd and the gdextension following the instructions in the readme. Here is the error I'm getting in Godot Editor.
```
Godot Engine v4.3.stable.official (c) 2007-present Juan Linietsky…
-
### Tested versions
4.x
### System information
N/A
### Issue description
Applies to anything using GDExtension.
Attempting to initialize objects before GDExtension starts that manage memory (s…
-
### Tested versions
4.2, 4.3 stable
### System information
Godot v4.3.stable - Windows 10.0.19045 - GLES3 (Compatibility) - Radeon RX 560 Series (Advanced Micro Devices, Inc.; 31.0.14001.4501…
-
The idea is to keep this as easy as possible. The workflow would be similar to this: https://libriscv.no/docs/godot/rustprogram
**Rust Usage Workflow**:
When creating a Script you have option …
-
### Tested versions
4.3-stable and before
### System information
All systems
### Issue description
GDExtension allows classes to be registered without a default constructor. They can either have …
-
### Godot version
4.3stable
### Plugin version
v1.0.6
### System information
Windows 11 Arm64 (Snapdragon X Elite)
### Issue description
I’ve noticed that the repository currently…
-
### Describe the project you are working on
Godot Engine Development
As usual, in case the proposal is accepted by the Core Team, our team at [Migeran](https://migeran.com) will provide the impl…
-
**Environment:**
- OS: Windows
- Godot version: 4.0.3
- _godot-sqlite_ version: 4.0
**Issue description:**
When I export to android I get the error "No suitable library found for GDExte…
-
OS: windows 11
Godot version: 4.2.1
Description: gdcef extension works fine on godot editor, but when I try to export for windows, an execute the build, I get this error stack
```
ERROR: Can't…
-
### Tested versions
4.3.dev 4.3.stable 4.4 beta
### System information
Windows 11 - Godot 4.3 - Forward+
### Issue description
Issue is caused by this [line of code](https://github.com/…