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godotengine
/
webrtc-native
The official GDNative WebRTC implementation for non-html exports.
MIT License
198
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27
forks
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[SCons] Improve CMake and OpenSSL macOS/iOS targets
#148
Faless
closed
2 weeks ago
0
[CI] Add patches to use build profile and speed up builds
#147
Faless
closed
2 weeks ago
0
Allow specifying custom libdatachannel configuration options
#146
Faless
opened
1 month ago
0
catch ice invalid url error
#145
tlloancy
opened
2 months ago
4
Allow building using a custom godot-cpp verison
#144
Faless
closed
2 months ago
0
Fix build with newer godot-cpp versions
#143
Faless
closed
2 months ago
1
Update to libdatachannel 0.20.2
#142
Faless
closed
2 months ago
0
Use Godot primitives for logging, change default log level
#141
Ughuuu
closed
2 months ago
2
Enable logging in godot as well
#140
Ughuuu
closed
2 months ago
1
Installing from asset library doesnt put everything in a addons/ folder
#139
Ughuuu
opened
3 months ago
1
[Linux] Add arm32/arm64 linux builds support
#138
Faless
closed
4 months ago
0
[CI] Update actions, use local copy of godot-cache
#137
Faless
closed
4 months ago
0
Error when exporting for Web: No suitable library found for GDExtension
#136
southpaw-decoy
closed
5 months ago
3
Update to libdatachannel 0.20.1, OpenSSL 3.0.13
#135
Faless
closed
5 months ago
0
[Windows/MinGW] Only export extension init symbol
#134
Faless
closed
6 months ago
0
Update to OpenSSL 3.0.12, libdatachannel 0.19.4
#133
Faless
closed
6 months ago
0
Call rtc::Cleanup when unloading the library
#132
Faless
closed
6 months ago
0
[Linux] Only export extension init symbol
#131
Faless
closed
6 months ago
2
[MacOS] Use framekwork to package GDExtension
#130
Faless
closed
6 months ago
0
Add _to_string method to extension classes.
#129
Faless
closed
6 months ago
0
`Invalid candidate format` When adding an ice candidate generated from browser WebRTC
#128
rylydou
opened
6 months ago
3
Crash when using along other GDExtensions
#127
Sch1nken
closed
6 months ago
32
Can't build with Godot 4.2-rc1 and MSVC
#126
ksubox
closed
2 months ago
2
ICE exchange does not work properly when a native client creates an offer to a browser
#125
ChrisTrenkamp
closed
7 months ago
5
MacOS, The developer cannot be verified
#124
Alex2782
opened
8 months ago
10
Update libdatachannel to version 0.19.3
#123
Faless
closed
8 months ago
0
Update to OpenSSL 3.0.11
#122
Faless
closed
8 months ago
0
Use relative paths in webrtc.gdextension
#121
Faless
closed
8 months ago
0
Extension crashes on startup
#120
erikwessman
closed
2 months ago
6
Exporting .ipa to appstore fails
#119
beterfysiek
closed
9 months ago
2
Plugin is available in the AssetLib but installs wrongly.
#118
EhoNo1
closed
7 months ago
3
Can't load WebRTC native plugin on the Mac
#117
poke646
closed
8 months ago
2
WebRtcPeerConnection is failing half the time on C#
#116
finepointcgi
closed
3 months ago
5
Bump dependencies
#115
Faless
closed
9 months ago
0
Can't establish a communication in NakamaWebRTC project
#114
masonsafavi
closed
11 months ago
1
Support building for Godot 4.1 (new default).
#113
Faless
closed
1 year ago
0
Build Linux binaries using the Godot toolchian.
#112
Faless
closed
1 year ago
0
[OpenSSL] Update to version 3.0.9
#111
Faless
closed
1 year ago
0
NixOS error: libstdc++.so.6: cannot open shared object file: No such file or directory
#110
Faless
closed
1 year ago
0
Statically link libgcc and libstdc++ on linux
#109
Faless
closed
1 year ago
3
Better normalize the GDNative build environment.
#108
Faless
closed
1 year ago
0
[SCons] Simplify building cmake libraries.
#107
Faless
closed
1 year ago
0
[OpenSSL] Allow using external (static) libraries.
#106
Faless
closed
1 year ago
0
Linux ARM32/ARM64, better toolchains support.
#105
Faless
closed
1 year ago
0
[libdatachannel] Update to v0.18.5
#104
Faless
closed
1 year ago
0
[SCons] Fix regression causing unnecessary rebuilds.
#103
Faless
closed
1 year ago
0
[SCons] Refactor CMake and OpenSSL tools to use actions.
#102
Faless
closed
1 year ago
0
Update to work with Godot 4.1
#101
dsnopek
closed
1 year ago
1
[SCons] Refactor build system.
#100
Faless
closed
1 year ago
0
[SCons] Support building for macos using OSXCross.
#99
Faless
closed
1 year ago
1
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