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godotengine
/
webrtc-native
The official GDNative WebRTC implementation for non-html exports.
MIT License
198
stars
27
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[SCons] Move platform configuration to cmake tool.
#98
Faless
closed
1 year ago
0
[CI] Update static checks, copyright headers.
#97
Faless
closed
1 year ago
0
[CI] Fix python black formatting.
#96
Faless
closed
1 year ago
0
[3rd Party] Bump to openssl 3.0.8 and libdatachannel 0.18.4
#95
Faless
closed
1 year ago
0
[macOS] Add support for universal builds.
#94
Faless
closed
1 year ago
0
Bump godot-cpp to 4.0-stable.
#93
Faless
closed
1 year ago
0
Release export crash
#92
Trey2k
closed
1 year ago
4
Linux: bad glibc version
#91
Trey2k
closed
1 year ago
3
Make builds for major and minor releases
#90
carlos-ramos-73
closed
1 year ago
3
Exporting to MacOS creates an error.
#89
Phil-hacker
closed
1 year ago
0
When runing function create_offer() of WebRTCPeerConnection from the editor 1-10000 times, there is approximately 1 and more constant error _create_offer: Failed to gather local ICE candidates
#88
XDRiVE888
closed
6 months ago
3
Update to Godot 4.0 rc1.
#87
Faless
closed
1 year ago
0
Update to Godot 4.0 beta17.
#86
Faless
closed
1 year ago
0
Workaround incorrect CC for 3.x mingw builds.
#85
Faless
closed
1 year ago
0
Update to Godot 4.0 beta15.
#84
Faless
closed
1 year ago
0
Update to Godot 4.0 beta14.
#83
Faless
closed
1 year ago
0
Update to Godot 4.0 beta13.
#82
Faless
closed
1 year ago
0
Update to Godot 4.0 beta12.
#81
Faless
closed
1 year ago
0
Update to Godot 4.0-beta11, libdatachannel v0.18.1
#80
Faless
closed
1 year ago
0
[Extension] Fix library resource waiting for Godot auto prefix.
#79
Faless
closed
1 year ago
2
[SCons] Refactor build tools.
#78
Faless
closed
1 year ago
0
Update to Godot 4.0-beta10.
#77
Faless
closed
1 year ago
0
Update to Godot 4.0 beta9
#76
Faless
closed
1 year ago
0
Bump godot-cpp to beta8, libdatachannel to v0.18.0
#75
Faless
closed
1 year ago
0
[SCons] Fix caching and path detection.
#74
Faless
closed
1 year ago
0
Update to Godot 4.0 beta6, and bump dependencies.
#73
Faless
closed
1 year ago
0
Rename osx to macos in webrtc.gdextension
#72
JonathanPicques
closed
1 year ago
2
Calling WebRTCPeerConnection.CreateDataChannel in C# throws External component has thrown an exception.
#71
JonathanPicques
closed
7 months ago
2
Update to Godot 4.0-beta5
#70
Faless
closed
1 year ago
0
Godot 4.0 beta 5 crashes when loading extension
#69
benpm
closed
1 year ago
2
Update to Godot 4.0-beta4.
#68
Faless
closed
1 year ago
0
fix SCons on Osx Issue #59
#67
mattkanwisher
closed
1 year ago
2
Cannot build on Windows
#66
Anutrix
opened
1 year ago
6
[Upstream] Update to Godot Beta 3
#65
Faless
closed
1 year ago
0
Problem with Higl Level Multiplayer Api
#64
maxim-sheronov
closed
1 year ago
3
[CPP] Bump godot-cpp to beta2 headers.
#63
Faless
closed
1 year ago
0
Is is possible to make a build for every Godot 4.0 beta?
#62
maxim-sheronov
closed
1 year ago
4
[Extension] Update to Godot 4.0 beta 1
#61
Faless
closed
1 year ago
0
Update to Godot alpha16
#60
Faless
closed
1 year ago
0
The SConstruct does not work for osx platform
#59
BimDav
closed
1 year ago
3
The macos library only supports x86 architectures
#58
BimDav
closed
1 year ago
1
Bump godot-cpp to alpha11.
#57
Faless
closed
2 years ago
0
Fix default data channel write mode to binary.
#56
Faless
closed
2 years ago
0
webrtc v1.0.0-alpha2 zeroing all subsequent binary data of the packet after one null byte send
#55
XDRiVE888
closed
2 years ago
2
[Windows] Fix windows build with mingw.
#54
Faless
closed
2 years ago
0
[SCons] Apply "target" to dependencies.
#53
Faless
closed
2 years ago
0
v1.0.0-alpha1 for godot3 for windows instead of dll files are so files at lib folder, and not working at godot 3.4.4 after renaming to dll
#52
XDRiVE888
closed
2 years ago
3
Switch to libdatachannel as RTC library. Add GDExtension support.
#51
Faless
closed
2 years ago
7
Performance issues under poor network conditions
#50
ghost
opened
2 years ago
4
libwebrtc_native.osx.release.64.dylib Error: Symbol not found: ____chkstk_darwin
#49
Dugtrio
closed
2 years ago
1
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