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Problem with the GL ES port is that GL ES 2.0 has no glVertexAttribDivisor -
http://gamedev.stackexchange.com/questions/31531/geometry-instancing-in-opengl-es-2-0
What are we to do here to achieve f…
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Basically we only support GLES v1 now. The following discussion was lifted from #932, where it's easier to read.
@bradallred Yes and no.
I have prepared a PR (based on the `subviews` branch #936…
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Простое приложение под opengl, отрисовывающее 3d-модель
(формат md2)
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This isn't currently a problem because we don't use it on GLES. As a fix, we should move the LUT computation to the CPU and do a texture lookup in the shader, similar to what graphite does:
https:/…
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Here's a hack to fix the missing heart in both zelda games:
https://github.com/Gillou68310/GLideN64/commit/1ddecf779935c8d7d9a3200074b283feccdf409f
Weird thing is this hack is only necessary for GLES…
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Was trying to get mouse input working with DRM/renderer=gles and ran into several cursor-support issues:
#1- Mouse pointer input processing requires cursor display. This seems wrong. Would expect p…
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When trying to open Airshipper on NixOS 24.05 via including the airshipper package in my list of included packages:
```
2024-06-22T02:30:44.961434Z INFO airshipper::logger: Setup terminal and fil…
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**Describe the bug**
When I double-click on the uad_gui-linux program, it's opening an empty Wayland window which I can't switch to. Running `./uad_gui-linux` from terminal shows the message below--
…
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**Godot version:**
3.1
**OS/device including version:**
Pop OS 18.10/ NVIDIA GeForce 920MX
**Issue description:**
when you try to change the viewport render mode to something like w…
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glamor-hybris compiled with --enable-glamor-gles2
λ ~/ EGL_PLATFORM=x11 ./es2gears_x11
EGL_VERSION = 1.4 Android META-EGL
vertex shader info:
fragment shader info:
info:
X Error of failed r…