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My goal: I am editing a video using `AVMutableVideoComposition` and want to use GLSL shader files either with OpenGL or Metal to make nice smooth transitions between clips/assets in my composition.
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**Submitting author:** @carlodev (Carlo Brunelli)
**Repository:** https://github.com/carlodev/SegregatedVMSSolver.jl
**Branch with paper.md** (empty if default branch): JossPaper
**Version:** v2.0.0
*…
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I am new to glsl and I'm trying to create a fluid simulation in this shader editor but I can't seem to find anyway to save the texture with the fluid particle's data, I have tried using arrays but the…
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I have Visual Studio 2015 (with Nsight) and Visual Studio 2017. NShader just working on Visual Studio 2017. When using Visual Studio 2015 (with Nsight) to open the GLSL file, it’s just a normal text e…
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cross-posted to stackoverflow: https://stackoverflow.com/questions/55542654/how-to-use-glsl-scale-and-position-together-with-videocontext
I have made a CodePen demonstrating the problem here:
http…
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### Godot version
4.0.2
### System information
PC: MANJARO-6.1.26 GTX1650 PE: HarmonyOS-3.0 Huawei Kirin980
### Issue description
When exporting Compute Shader project to Android, I found that g…
scgm0 updated
4 months ago
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Note: I don't know if this tool is only intended to work with VS Code. If so, it should be mentioned in the Readme.
Steps to reproduce:
* Using Kate text editor
* Add the following entry to LSP p…
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I was working on vert-1 and it stopped recompiling when I'd save. I refreshed the browser (Chrome) and the following error was shown on screen and logged to the command line. I'm using vs code as my t…
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### new feature
As mentioned in https://github.com/webcamoid/webcamoid/issues/277#issuecomment-615916854 it would be great if users could **add their own GLSL effects to Webcamoid** without having …
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Wondering if I can put in some work here to buff out a three.js flavored export. For re-usable ShaderMaterials, I usually have them as their own little factory function like so:
```javascript
// F…