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### Tested versions
Tested on version Godot 4.2.1 and Godot 4.0
### System information
Windows 11 - Godot v4.2.1
### Issue description
Godot Engine v4.2.1
**Jitter in Character2d Node move rig…
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I noticed in your paper that both 3D and 2D PIV data can be used, yet the examples provided are exclusively two-dimensional. I am curious about the absence of three-dimensional examples. Is this becau…
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### Issue details
Hi there. Your wiki has been moved from github wiki to its own page. That is a good step however I cannot seem to find any sort of tutorial or documentation without it being outdate…
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### Tested versions
4.2.2
### System information
N/A
### Issue description
The virtual function `PhysicsDirectSpaceState2D::_cast_motion()` uses pointer parameters, and it's unclear if the type i…
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### Godot version
v4.0.rc2.official [d2699dc7a]
### System information
EndeavourOS, Vulkan
### Issue description
Calling the `get_contact_impulse()` method on the PhysicsDirectState3D object prov…
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Ticket #201492
Feature Type: feat_addition_ingame
Description: There exists a helpful function named physics_test_overlap that tests whether two fixtures would overlap under specific conditions.
It…
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### Tested versions
Reproducible in 4.2.1 & 4.2.2 RC1
### System information
Godot v4.2.1.stable - Windows 10.0.22621 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3080 (NVIDIA; 31.0.15.4584) …
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![2022-11-21](https://user-images.githubusercontent.com/57010635/203447777-d2469c21-77ba-4b5f-ab81-817c0beac399.png)
The block, "Enable this [Polygon]" doesn't seem to really work. Instead, it puts…
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### Describe the project you are working on
A 2d cooking game with soft bodies. It has a high count of rigidbodies.
### Describe the problem or limitation you are having in your project
The current…
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for the last few days ive been working on polymer, and i'd like to show you what im doing with it (this is just a personal project because i want to learn more about 3d rendering)
![image](https://…