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EVERY button in your scroll layer is extremely frequently clicked, while players have to scroll up/down very often, this leads it toooooo stupid to pull them all into a scroll layer.
The options but…
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Please take a moment to update the [Post PST A11y Audit](https://github.com/orgs/Quansight-Labs/projects/11/views/7) project board.
Then please provide your updates using the following template. (…
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**What is the current behavior?**
In 2.x the CTRL+DOWN hotkey performed the default pull button action. In 3.0 the behavior changed, it always opens the fetch/pull dialog, regardless of what I choo…
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**Is your feature request related to a problem? Please describe.**
Moderators of a magazine cannot remove themselves as a moderator
**Describe the solution you'd like**
There should be a butt…
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### Tested versions
Godot 4.2.2, Godot 4.3 beta2
### System information
Godot v4.3.beta2 - Windows 10.0.19045 - Vulkan (Mobile) - dedicated Radeon RX 560 Series (Advanced Micro Devices, Inc.;…
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### Describe the Improvement
I'm collecting data using a tablet, the overall experience is great, but some of my team are loosing their data when they accidently pull down to reload (or hit refres…
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### Bug type
Component
### Component name
MudDataGrid
### What happened?
Advanced Filtering - shows a negative number "-1.7976931348623157E+308" when trying to press the down button when the valu…
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### Expected behavior
When pulling the screen, the loading indicator should be visible and the page should be updated.
### Actual behavior
The loading indicator slightly appears when pulling down…
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### Bug type
Component
### Component name
ToolTip
### What happened?
I have a MudList containing multiple items, where each item contains buttons. These buttons have MudToolTips. The buttons caus…
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**System and IINA version:**
- macOS 13.6.3
- IINA 1.3.4 + PR #4922
**Expected behavior:**
Controls do not overlap scroll bars.
**Actual behavior:**
Currently IINA does not support any rig…