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### Describe the project you are working on
Shaders
### Describe the problem or limitation you are having in your project
In shaders, unassigned local variables are not zero-initialized by default,…
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Hello there Naelstof and Raliv,
Not sure if this is an issue or something you've intentionally skipped, but the shaders included in this project doesnt play nice with URP. (As in, it does not work,…
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### Describe the project you are working on
Godot
### Describe the problem or limitation you are having in your project
When working with the Shader Editor (creating shaders visually using nodes) i…
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### Describe the project you are working on
Currently working on a game which makes heavy use of shaders to pull the entire aesthetic together.
### Describe the problem or limitation you are ha…
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The Improved Water Wheel mod comes with a shader, that is extracted from an assetbundle when you use the mod.
However this shader never works. I don't know why.
My running theory is that this is b…
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### Godot version
4.1.dev4.official
### System information
Godot v4.1.dev4 - Windows 10
### Issue description
Using `RenderingServer.global_shader_parameter_add` doesn't appear to add a…
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### For?
S&Box
### What can't you do?
I'm unable to disable texture filtering in the material editor and particle editor, at any level. I have to go through shadergraph to do this for materia…
e1m1e updated
1 month ago
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**Describe the bug**
I'm on dev branch. I'm on Arch Linux, using .NET 8. I can build Editor without an error. I can start the Editor and create and run a new project. The problem is when I try to ope…
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The following error is spammed every frame after updating the project to Unity 6000.0.26f1, and nothing displays in Game and Scene view, in editor-mode or play-mode
```
Exception: Blitter is a…
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Hello,
I am just wondering what is the use of the actual shader editor in nunustudio ?
Is it a feature that is still under development ?
If not I wonder how to use it .For example pass some "ti…