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This will fix moire patterns you see on the distant blocks.
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## Bevy version
0.14.1
## Relevant system information
Tested on:
- Windows 10
- Linux (Ubuntu)
## What you did
Ran the [hot_asset_reloading](https://github.com/bevyengine/bevy/blob/…
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### Describe the project you are working on
I am trying to write a voxel game with procedural generation
However I wanted to support block texture variants in my game.
### Describe the problem…
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The step 2 generate a textured character. and create a new .obj file.
when import the .obj to mixamo, it lost the texture. (include the files in dataset )
I saw the mixamo says:
"
OBJ files do…
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By replacing Bitmap with AWT's BufferedImage, making it work in npot textures (embed npot tex into larger pot tex?), subregions, and moving GLUtils.texImage2D (originally from Android SDK) into PGL. A…
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### Godot version
Latest master 2a0aef5f0912b60f85c9e150cc0bfbeab7de6e40 but different behavior on master
### System information
macOS 13.3 arm64 (also happens on Ubuntu Linux arm64)
We ha…
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[what is parallax occlusion mapping?]
Parallax occlusion mapping is used to create 3D definition in textured surfaces, using a [displacement map](https://en.wikipedia.org/wiki/Displacement_map) (simi…
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```
Mipmap generation of 3D textures doesn’t work because the copy from the
texture storage to an image doesn’t support 3D texture.
```
Original issue reported on code.google.com by `Gregory....@im…
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**Is your feature request related to a problem? Please describe.**
Currently there is no way to create seamless textures with Stable Diffusion, a crucial feature that is missing.
**Describe the s…
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```
Mipmap generation of 3D textures doesn’t work because the copy from the
texture storage to an image doesn’t support 3D texture.
```
Original issue reported on code.google.com by `Gregory....@im…