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Hi,
I had included "JavascriptComponent.h" in c++, and did some easy thing like this:
```
// JSActor is a BP actor, which already has a UJavascriptComponent attached.
UJavascriptComponent* JsCom…
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here are the logs:
"Fatal error: [File:C:/ar-sml/_work/SatisfactoryModLoader/SatisfactoryModLoader/SML/Plugins/SML/Source/SML/Private/Patching/NativeHookManager.cpp] [Line: 44]
Hooking function U…
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Description:
After installing the MOD, I recycled some DNA packaging and materials, exchanging them for about 500 coupons. Upon loading the save the next day, the AWESOME Sink displayed over 66,000 r…
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My execution environment
* Proteus Template 6.0
* UE4 applied pdf changes based on 4.22.2-release tag
When I try to create a UE4 C++ project from ProteusTemplate I fail with the following error…
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### Is your feature request related to a problem? Please describe.
I am the original author and maintainer of the cpp-ue4 template.
For maintenance purposes, i'd like to deprecate Unreal 4 suppor…
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I am using UE421.
When I switch videos(via blueprint at runtime) few or 10-20times, some times UE will crash.
and here is the crash log:
Integer divide-by-zero - code c0000094 (first/second cha…
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I run your script DeleteUnusedAssets.py (123kb) in 4.25 UE4, nothing happened. No information, no run, nothing, it doesnt work.
I have enabled Python Editor Script Plugin in UE4 Plugins.
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I did Binary installation on Windows .affter create Plugins directory in myproject root directory and unzip the plugin into it and end with /Plugins/UnrealEnginePython.
Then i use ue4 to open my proj…
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**when building foundations like 20 by 20 or more maybe olso less the game crashing. **
when you click too corfirm the place and how many tiles it crashing
**To Reproduce**
Steps to reproduce the…
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hi, I recently upgraded my project to version 4.13, but now BLUI is giving errors when packaging the project - the build fails. It only does this with the BLUI plugin enabled. I get this error in …