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When running game "Deteriorate1" (RGSS3), it complains:
```
Script 'Config Window' line 26: NoMethodError occured, undefined method `vsync='for Graphics:Module
```
Sounds like some implementations…
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After adding OGF `v1.5.1` (release) to a clean Unreal Engine `v5.4.4` project, the following errors appear in the Message Log *every time* PIE is entered.
These errors appear when I play **any** leve…
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add the vsync support
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### Checklist
- [X] I've **checked both [open and recently closed issues](https://github.com/tetrio/issues/issues?q=is%3Aissue)** to ensure this issue is not already reported.
- [X] I am using the…
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### Describe the bug
Disabling VSync option in settings causes UI bugs (disappearing menu). The first video shows a bug with vsync OFF. The second video with vsincON shows no bug.
### Steps To Repr…
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Remove the frame limiting code (currently set to 50fps for historical reasons¹) and pass the VSync flag to `SDL_CreateRenderer`. I'm fairly sure that the framerate and animation/physics are decoupled,…
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Is it possible to implement vsync into compton? I like this compositor very much, but tearing is annoying some time.
ghost updated
10 years ago
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Would fix #67.
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It would be nice to get rid of the flicker in the colorful_triangle example.
I'm not sure there is a simple blocking call that waits for the next vsync. There is a DRM `page_flip` call that can bot…
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### Repro steps
1. Log into Second Life on a Mac.
2. Set Preferences > Graphics > Quality & Speed slider to Low+ (second notch)
3. Go to a location that has very little to render.
4. Make the view…