-
Nice work.
I run it on my phone and found that the system is not working.
Rotating the camera and the grid and teapot seems moving to the opposite direction.
I am working on PTAM for unity currently…
-
**Is your feature request related to a problem? Please describe.**
I would like to have an object layer with objects positioned tile-relative, currently all objects are world relative.
Is there a wa…
duarm updated
2 years ago
-
Thanks for this great project. It is so friendly for development.
I want to get some coordinates pairs (2D pixel coordinate of keypoints, world coordinate of landmark). I assume that I can get the …
-
## Description of issue / requirement to address
We have a few different coordinate system conversions, most of which are 2D. It would be good to consolidate these in a way that allows us to also c…
-
Hi fred!! Im running pyShake everything works great, but map does not render...
I got the same outputs than yours. see below. Could you helpme?
>>> ax=map(EEWsolutions,Refsolutions,Mmin=1,Lmin=0.…
-
I noticed that in the IMU [file](https://github.com/carla-simulator/ros-bridge/blob/d0b714c74128c7d135145559b43e123244ea9b5b/carla_ros_bridge/src/carla_ros_bridge/imu.py#L63-L68), the IMU orientation …
-
Currently, the plugin only works properly when breaking a bedrock from above.
The plugin is expected to work properly from all directions in an upcoming update.
-
## Introduction
Minecraft employs a dedicated file format, known as the [Anvil file format](https://minecraft.fandom.com/wiki/Anvil_file_format), to store chunk regions on disk for subsequent retri…
-
Hi, I'm trying to calculate the accuracy of my own dataset and want to use coordinates in the world frame. The json file from inference.py output contains 'location' and 'quaternion_xyzw', but they ar…
-
in com_admittance there are have separated gains for x and y axis. The problem is that these are applied to the error in world coordinates. If gains have different values on x and y, then the admittan…