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Hello,
While importing a FBX file i get an extra node between each bone, which breaks the parsing and animation:
![image](https://user-images.githubusercontent.com/5160177/51858397-8a757f00-232c…
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Web version doesn't support these ones but desktop (at least Windows verstion) do. However I faced quite a few problems when tried to load models. I mainly used free models from Sketchfab and there wa…
wbolh updated
6 years ago
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Hi, is it possible to use "string asciiString = Encoding.ASCII.GetString(binaryData);" to support binary as well?
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i just gives me this error
Python: Traceback (most recent call last):
File "/io_import_scene_unreal_psa_psk_280.py", line 2224, in execute
if not pskimport_proxy():
File "/io_import_sce…
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In https://github.com/lev1khachatryan/Tex-An_Mesh/blob/master/method/4_animation/2nd_iteration_final/3Dviewer.py#L383
`path_to_obj = 'characters/putin/motions/walking/sequence'`
the "path_to_ob…
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**Describe the bug**
The asset processor cannot properly handle files with non-ascii characters in it. This concerns both the filename and the file's contents (in the example below an FBX was importe…
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Hello,
Is there any way to visualize bvh, or convert to other format, in unreal engine 5?
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Hello,
I'm trying to convert xodr to osm, and then from osm in Blender, to fbx and then import xodr and fbx in Carla simulator, since osm to xodr converting with Sumo doesn't work in Carla (for now),…
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@T_rvw
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Dragging an FBX from the file system, directly into a 3D scene editor without first importing it by dragging into the resource container, crashes with this stack (likely same crash in Windows).
N…