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It appears that the caustics noise functions in lib/zesterer/rand.glsl are taken from this Shadertoy: https://www.shadertoy.com/view/3tlfR7
The Shadertoy is licensed with Creative Commons Attributi…
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Using AGPL may not be strictly legal, so we should re-license this under GPLv3 instead.
Please check your name below if you agree with this,
- [x] Steven
- [x] Theodore
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This is a great set of educational material, thank you for creating this repository!
Can the maintainer please add a LICENSE to this repository such as the GNU GPLv3 or later? Thanks!
avamk updated
4 years ago
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Hi @forflo,
The fact that yodl is licensed under GPLv3 makes it impossible to incorporate it into yosys (which is licensed under ISC).
Are you aware of this?
How do you think about relicensing …
stv0g updated
4 years ago
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Author Name: **armijn hemel**
Original Redmine Issue: 6441, http://www.fossology.org/issues/6441
Original Date: 2014/01/21
Original Assignee: Bob Gobeille
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the attached file is recognized a…
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Remaining pieces:
- In each repository, at the top of the repository, a file LICENSE-GPLv3.txt with the plain text of the GPL v3.
- [x] tally-extension
- [x] hd-keyring
- In each repository,…
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Rtorrent is shipped with a deprecated gplv2 license version, e.g. the FSF address inside is no longer valid. Here is the recent version: http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
Also maybe…
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Hi there, I want to use your program as part of a GPLv3 pipeline but I need to know what the license for this tool is.
Can you please add one?
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According to https://creativecommons.org/faq/#can-i-apply-a-creative-commons-license-to-software we shouldn't use CC licenses for software.
I would propose to switch to GPLv3.
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great game, thank you!
Please add an open source license (e.g. MIT or GPLv3) to the code and/or an open license to the media (e.g. CC-BY-SA).