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**Synfig version & platform**:
1.3.14, current master
**Issue description**:
When Advanced Outline has "Homogenous" parameter enabled, then positions of widthpoints are not correct. See sample fi…
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How do you add the ball inside and move it?
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@jrus [wrote](https://github.com/w3c/csswg-drafts/issues/4703#issuecomment-582695022):
> If you really want to make a more capable gradient capability, the most useful addition in terms of raw powe…
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> Before you post:
> * [x] Have you reviewed the documentation on
[Getting Help](https://drake.mit.edu/getting_help.html)?
> * [x] Have you reviewed existing GitHub issues and StackOverflow posts…
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We will use this issue to flesh out some key designs of the C++ interface.
There are a few core components that are required.
- [x] Trajectory representation;
- [x] Constraint representation;
- …
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Example code:
```r
library(TxDb.Hsapiens.UCSC.hg38.knownGene)
library(karyoploteR)
kp
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Hello,
I was trying ddraw with the Thief 2 game in Win 8.1 with also the modern patch that's needed to make it work into new o.s. using the older legacy Directx6 renderer (commenting the ";use_d3d_di…
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Hi there!
Since subdivision is a generalization of that for b-splines, if I get the convex hull of a Bezier surface as the control cage and subdivide it, will I get a closer approximation to the orig…
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# Abstract
Given a target, angle, max velocity, acceleration, and jerk, fit a set of points with a smooth curve using cubic splines with either pure Bezier and Thomas method or de Casteljau's algor…
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After watching this tutorial on Houdini:
https://vimeo.com/169053556
I have thinked. How cool would be that in AN? Just another episode of wishfull thinking. Maybe this is an interesting challenge f…