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#### Please describe your issue in as much detail as possible:
Regression: On the latest Stable and Beta versions of the Steam client, the "Exit game" button no longer works for any sourcemod such as…
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Get rate constants / half-lives from EPI Suite!
Kurt has added this feature to the EPI wrapper, now the frontend needs updates.
See document: AddingQSARtoCTS_031621.docx
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Hi there
I just finished the Half-Life Blue Shift and a few minor issues got my attention:
- NPC flickering when using elevators or transport, during all game;
- Magnun doesn't play reload sound, at a…
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Requesting the ability to switch weapons with the number keys like other PC FPS games. Half-Life for example uses a cascading weapon selection menu that, when you press a number it shows all weapons i…
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At the moment, the player character has infinite force and because of this, interactions with rigidbodies go horribly wrong.
In Half-Life 2, the player had a specific weight that restricted how much…
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So I compiled this recently for my Raspberry Pi 3 to try running Half-Life and even with Voodoo fully set up it gets a maximum of about 0,7 FPS in the beginning. Windows 95 itself is pretty choppy, bu…
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On vanilla Half-Life, weapons events are sometimes called twice, this means that a single shot can eject 2 shells, play the firing sound twice and/or paint 2 decals.
This issue mostly happens with fi…
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I'm sorry to open an issue like that, but I've been riddled by this for a while and found no better solution. I'm opening a unique issue to ask what's better to do in this case. I can file a separate …
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Вышел отличный мод на Спирите, проблема со второй частью: https://www.moddb.com/mods/vinesauce-halloween-2002-part-2/downloads/vinesauce-halloween-2002-part-2
Карта vhall2_4_lab не загружается с сохр…
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I've tried to search through forums and found no solution to lock mouse cursor to the game's window.
It would be awesome to have it. Something like "Mouse.IsLocked=true".
Why is it needed? When play…