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**Author: viscrisn**
Compile and run STK on Codeblocks IDE by providing correctly linked directories and paths.
Current Codeblocks project workspace (src -> ide -> codeblocks) is outdated and the pat…
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**Author: auria**
Deleting players would cause trouble to the new game slot system.
1) the unlock_manager relies on player IDs. deleting a player may change player IDs.
2) most especially, if you del…
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**Author: deveee**
I don't have idea on topic.
- I run behind someone
- When I run it a lot of time, I accumulate turbo
- Before I get turbo, I use rescue or somebody hits me a ball or cake
- After r…
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Hey guys trying out Core Keeper, Dying Light, UT99, SuperTuxKart and Teardown, all seem to not work with the built in limiter that the Deck has, which is powered by Gamescope right?
I had to use in…
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**Author: auria**
- models are clipped on sides (however this mostly happens for large karts like Gooey or Mozilla, that we planned to scale down anyway because they're too big, so this may actually b…
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**Author: konstin**
If you create a new race in Green Valley and then directly drive into the river on the right side, the referee will take your kart and teleport it a place on the other side of the…
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**Author: onpon4**
Someone pointed me to this thread:
http://forum.jamendo.com/index.php?p=/discussion/comment/3036672#Comment_3036672
It's full of dead links, but basically, among some other stuff…
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**Author: mbjornstk**
Humans know better when they want to be rescued, so leave angle/speed based rescue for AIs only. Getting autorescued can be frustrating, games are about scratching the paint wit…
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**Author: auria**
r11046 added a feature to make STK remember the location of the window, very useful for multi-monitors setup.
TODO:
- make it work on Linux and OSX, or diable the option over there…
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**Author: auria**
Check mines track. The property browser defined color "12 6 0", but the exported scene.xml contains "3060 1530 0", i.e. the value multiplied by 255. Since the colors we use are alre…