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I believe the dnd5e Mess module had an option to maximise crit rolls, so you might already have this on your roadmap...
**Describe the solution you'd like**
I'd like to have an option to maximise …
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At ```test-for-diseease/test_roll_dice:1```, you are importing ```console.count()```. As far as I know, you are not using that count, but instead using another count variable declared at ```test-for-d…
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Houston, we have a problem. See https://github.com/phylll/mychs-macro-magic/issues/78: we found that our scripts didn't properly prioritize fumbles (throwing a 1 for an attack or defense roll) over wh…
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在Rust中,match是一個非常便利的語法,使用得當可以大大減少代碼複雜度,也方便閱讀。match的使用主要以以下幾個場景爲主:
1. 匹配枚舉值
```Rust
#[derive(Debug)] // so we can inspect the state in a minute
enum UsState {
Alabama,
Alaska,
// --s…
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Originally in GitLab by @zeel02
### Feature Summary
Add a new option: `{average: true}` to the `Roll#evaluate()` method of `Roll` that calculates the average result of the provided formula.
### Use…
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I get the colors of the dice face flashing all across the page in rays while the dice are rolling. This is only in **Chrome 87**...I'm unable to replicate in Firefox. Ubuntu 20.04 for both.
Here is…
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Right now, there's no limitation on the number of dice you can roll.
/roll 1000y is a valid command. This should be limited to something like 6 or so.
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**Is your feature request related to a problem? Please describe.**
These commands do not belong to any category.
**Describe the solution you'd like**
Implementing those commands:
- [x] roll: r…
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The system does print dice rolls to chat when rolled from character sheet stats, but it seems to do so in a way that isn't being picked up by the module. Would love to see compatibility with this mo…
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The current situation "embeds"/makes the system consider the activeEffect as the chosen status condition(s) in the dropdown. I argue that is counter-intuitive and goes against the (assumed) design of …