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This appears to not be https://github.com/ephtracy/voxel-model/blob/master/MagicaVoxel-file-format-vox.txt but something else. What is it?
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https://gitlab.com/veloren/veloren/
When built using the `wip_tls_support` branch of cg_clif multiple veloren binaries crash:
`veloren-voxygen` panics with `called `Result::unwrap()` on an `Err`…
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#### General troubleshooting steps
- [x] I have retried my command with `--force` and the issue is still present.
- [x] I have checked the instructions for [reporting bugs](https://github.com/Home…
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I try starting Magicavoxel up. Nothing happens. But if i check details in Task Manager. it shows up there. no black screen, no icon on the bottom of my screen. How do i fix this?
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@m4nh Thanks for the great work! As I gone through the code, the SaveToFile() seen like only store the points. I curious what is output file format and is the output file only suitable for rviz other…
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I followed the instructions (pasted the shader folder into the project folder), but I cannot find the following tools: Slice, Noise, Outline, Soil, Sand, Grid, Lines.
Also The flood tool does not …
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I have been thinking of changing the voxel data into more of a identification id instead of every voxel containing it's own values.
So what I have in mind is that the voxel data contains two **uin…
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i cant import either qb or vox files it either crashes or says the file extension is not valid :( and yes its a c++ project and i moved the Voreeal folder into plugins folder of project, i downloaded …
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Simple one:
Water should be removed after movement to a new position
Example 2d:
```
x0x
xxx
xxx
```
=
```
xxx
x0x
xxx
```
while by using flow we would have 2 water blocks by…
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I see a real opportunity for the use of Unity's ScriptedImporters to be implemented in Cubizer.
This would allow for the .vox files to be imported directly into Unity without any intermediate steps…
Fydar updated
6 years ago