-
**Similar Requests**
This is inspired by #3228, though obviously somewhat wider in scope.
**Description of New Feature**
The current support for screen readers
in the in-game UI is very poor. I…
-
![b1](https://user-images.githubusercontent.com/63978900/84518227-59bc9c80-ad0b-11ea-8643-2a6c8c113858.png)
** "RED(black)" Passing in Bikjang state **
1. Janggi mode: Red can use the passing. Bec…
-
Let's discuss some high level concepts that will help us move forward with development.
**Target Audience**
As of now, we can easily target 2D games. That might be a good place to keep our focus.…
-
# Overview
The project we have created is a combination of:
- One part which is a farming tutorial which teaches about the various aspects of farming, getting money for trading corn in the shop.
- …
-
Would be nice to have this for lichess too
-
@coderabbitai I would like better overall documentation of this repo. This will improve developer onboarding and awareness. There is a readme, but I would like you to begin by describing all the files…
-
##### SPRINT GOAL ♦️
- [x] Apply lenses to Data.matrix #28
- [x] Use actual randomSeed (either via user input or generated) #29
- [x] Add ServerSideEvents [[Tfoo](https://github.com/nbartlomiej/…
-
Should we submit to WordPress.org? @ThierryA did submit previously, [see ticket #30094](https://themes.trac.wordpress.org/ticket/30094).
I'm opening this issue as a discussion thread, i.e. to cons…
-
Is anyone interested in helping me create the 2210 ad version of this game?
https://en.m.wikipedia.org/wiki/Risk_2210_A.D.
There used to be a Java version, you can find its source here, but Java s…
-
Met with toy design team on 4/10
Goal: Prototype greybox prototype by 4/17
Ryan will be developing controls
Haiying will be developing obstacle Generation: Obstacles move, character stays in pl…