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I know it is possible to add some sort of automatic advancement. (i.e. when there are 3 villagers are on wood highlight the Boar lure task.)
This does require hooking into the game. For single play…
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Had a child villager show up in my survival world recently set to flirty. I think it'd be a nice to have this specific trait completely off for all child villagers for obvious reasons.
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While I know that Order of Ecclesia is supposed to be difficult, the Training Hall and Large Cavern take this difficulty to a new level, one that newcomers (or less competent players, e.g. me) have a …
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Blacksmiths could detect how many iron golems are within a certain range, and if not detected spawn a new iron golem. This will ensure that if a player is not actively protecting a village, it will en…
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This is for putting ideas I have/you have. I'm probably never going to close this issue. A todo list will be curated and put into this issue here. If your idea is accepted, you will find it in the fir…
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**Feature**
When a villager reaches lvl 100 they either gain a new special skin signifying they are a max skill villager or they gain a special glowing affect. Personally I think a new skin would b…
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### Possible Fixes
Yes
### Modpack Version
Modpack Version = ATM 10 - 0.29
### What happened?
Modpack Version = ATM 10 - 0.29
Forge Version = 1.21 -- 21.0.167
Easy Villagers Mod Version = easy-…
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It seems that there is no option to change the nicknames that the villagers give you. I noticed this because I changed a villager, and the new villager used the nickname the old villager had for me, e…
jploc updated
7 years ago
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**Describe the bug**
Turning Villager items into their compressed form and back shouldn't change that they're villager items. For example, Redstone dust to Redstone Blocks, Wheat to Haybails and so o…
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They're always killing people the exact same way. Some randomized death text would be a fun, easy feature for new contributors.